Robert Briscoe - Mirror's Edge
Robert Briscoe Portfolio Robert Briscoe, Environment Artist / Level Designer - Portfolio
Robert Briscoe - 3d environment artist & level designer
Robert Briscoe, Environment Artist / Level Artist on Mirror's Edge 2007-2009, DICE Digital Illusions EA
Robert Briscoe - Mirror's Edge
 

 

I Joined DICE in April of 2007 to work on the then unannounced title: Mirror’s Edge. Mirror’s Edge is a first-person parkour game set in a dystopian future and combines unique game play and art style, which was what strongly attracted me to the project. The visual look is all about pristine buildings, bold colours and unique modern architecture. This was very different from what I had worked on previously and I enjoyed experimenting with the fresh new look and it was very liberating to play with creative architecture styles and designs.

During the project I took on a large variety of tasks from modelling and texturing, to a little fx and lighting. Most importantly my main role was preparing and art dressing the environments in the game. The levels I worked on during my time on Mirror’s edge were the stormdrains level (Jack Knife) and the final level (The Shard) images of which can be found in the gallery here.

 
Robert Briscoe - Mirror's Edge Robert Briscoe - Mirror's Edge Robert Briscoe - Mirror's Edge Robert Briscoe - Mirror's Edge
Robert Briscoe - Mirror's Edge Robert Briscoe - Mirror's Edge Robert Briscoe - Mirror's Edge Robert Briscoe - Mirror's Edge
Robert Briscoe - Mirror's Edge Robert Briscoe - Mirror's Edge Robert Briscoe - Mirror's Edge Robert Briscoe - Mirror's Edge
Robert Briscoe - Mirror's Edge Robert Briscoe - Mirror's Edge Robert Briscoe - Mirror's Edge Robert Briscoe - Mirror's Edge
 

 

DLC - Timetrial Map Pack - Shortly after Mirror’s Edge was released we began work on a set of time trial maps for downloadable content. This was another great opportunity to play with our art style even more and create something in which game play and art had complete creative freedom.

I had the pleasure of working on seven of these levels, such as Kinetic, Actino, Razzmatazz, Reflex and Flow, some of which can be seen in the DLC Trailer and also in my gallery here.

 
Robert Briscoe - Mirror's Edge Robert Briscoe - Mirror's Edge Robert Briscoe - Mirror's Edge Robert Briscoe - Mirror's Edge
 
 
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