Robert Briscoe, Environment Artist / Level Designer - Portfolio
Robert Briscoe, Environment Artist / Level Designer, Creator of De_forest Map for Counterstrike Source
De_Forest is a map for Counterstrike: Source based in a dense forest environment. This map was many months in the planning stage before I even opened up the Hammer editor. The premise was to not only create a dense forest packed with high details and beautiful vistas, but also to create a very fun and original game play style for CS. I spent a long time studying successful maps and layouts for Counterstrike and analysing their best features and using the knowledge gain to create an original design. Once this stage was completed I spent many months creating an extremely efficient tree and foliage system to run well on the Source engine over a wide array of PC systems. Finally I spent 2 more months polishing the map’s game play before I was satisfied to release it to the world. Download Map
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